-- Path of Building
--
-- Minion Data
-- Monster data (c) Grinding Gear Games
--
local minions, mod = ...

#monster Metadata/Monsters/RaisedZombies/RaisedZombieStandard RaisedZombie
#limit ActiveZombieLimit
#emit

#monster Metadata/Monsters/ChaosElemental/ChaosElementalSummoned SummonedChaosGolem
#limit ActiveGolemLimit
#emit

#monster Metadata/Monsters/FireElemental/FireElementalSummoned SummonedFlameGolem
#limit ActiveGolemLimit
#emit

#monster Metadata/Monsters/IceElemental/IceElementalSummoned SummonedIceGolem
#limit ActiveGolemLimit
#emit

#monster Metadata/Monsters/LightningGolem/LightningGolemSummoned SummonedLightningGolem
#limit ActiveGolemLimit
#emit

#monster Metadata/Monsters/RockGolem/RockGolemSummoned SummonedStoneGolem
#limit ActiveGolemLimit
#emit

#monster Metadata/Monsters/SummonedSkull/SummonedSkull SummonedRagingSpirit
#limit ActiveRagingSpiritLimit
#emit

#monster Metadata/Monsters/SummonedSkull/SpectralSummonedSkull SummonedEssenceSpirit
#mod mod("Condition:FullLife", "FLAG", true)
#emit

#monster Metadata/Monsters/Lion/SummonedSpectralWolf SummonedSpectralWolf
#limit ActiveWolfLimit
#emit

#monster Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard RaisedSkeleton
#limit ActiveSkeletonLimit
#emit

#monster Metadata/Monsters/RaisedSkeletons/RaisedSkeletonSpellcaster1Army RaisedSkeletonCaster
#limit ActiveSkeletonLimit
#skill SkeletonMinionProjectileFire
#skill SkeletonMinionProjectileLightning
#emit

#monster Metadata/Monsters/RaisedSkeletons/RaisedSkeletonRanged1Army RaisedSkeletonArcher
#limit ActiveSkeletonLimit
#emit

#monster Metadata/Monsters/Clone/RangerClone Clone
#emit

#monster Metadata/Monsters/SummonedSpider/SummonedSpider SpiderMinion
#limit ActiveSpiderLimit
#emit

#monster Metadata/Monsters/AnimatedItem/AnimatedWeapon AnimatedWeapon
#emit

#monster Metadata/Monsters/AnimatedItem/AnimatedArmour AnimatedArmour
#mod mod("Speed", "MORE", 10, ModFlag.Attack, 0, { type = "Condition", var = "DualWielding" })
#mod mod("PhysicalDamage", "MORE", 20, ModFlag.Attack, 0, { type = "Condition", var = "DualWielding" })
#mod mod("BlockChance", "BASE", 15, 0, 0, { type = "Condition", var = "DualWielding" })
#emit

#monster Metadata/Monsters/IcyRagingSpirit/IcyRagingSpirit IcyRagingSpirit
#emit

#monster Metadata/Monsters/AnimatedItem/UniqueAnimatedWeapon UniqueAnimatedWeapon
#emit

#monster Metadata/Monsters/SummonedPhantasm/SummonedPhantasm SummonedPhantasm
#limit ActivePhantasmLimit
#emit

#monster Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlated HeraldOfAgonySpiderPlated
#mod mod("Condition:FullLife", "FLAG", true)
#emit

#monster Metadata/Monsters/Axis/AxisEliteSoldierHeraldOfLight AxisEliteSoldierHeraldOfLight
#emit

#monster Metadata/Monsters/AnimatedItem/HolyLivingRelic HolyLivingRelic
#limit ActiveHolyRelicLimit
#emit

#monster Metadata/Monsters/Axis/AxisEliteSoldierDominatingBlow AxisEliteSoldierDominatingBlow
#emit

#monster Metadata/Monsters/Rhoas/RhoaUniqueSummoned RhoaUniqueSummoned
#limit ActiveBeastMinionLimit
#emit

#monster Metadata/Monsters/Snake/SnakeSpitUniqueSummoned SnakeSpitUniqueSummoned
#limit ActiveBeastMinionLimit
#emit

#monster Metadata/Monsters/DropBear/DropBearUniqueSummoned DropBearUniqueSummoned
#limit ActiveBeastMinionLimit
#emit

#monster Metadata/Monsters/BoneGolem/BoneGolem SummonedCarrionGolem
#limit ActiveGolemLimit
#emit